And another quite delayed blog post. Last year, from August to January I followed an internship at a small Game Development Studio in Madrid, Echoboom. My friend and colleague Stephan (from Peerby) brought me in contact with the owner of the Studio and as result I was invited to follow my internship there.
In the six months I worked there, I worked mainly on one project. When I arrived at the company in the beginning of August, they already had the complete concept and all the graphics for a new game called Mini Dogfight. It was my task to start this project. The game would be made using Unity (an easy to use Game Engine).
Besides some introduction tutorials, I didn’t work with Unity before. As a result starting such a big project was a bit of a struggle. In the end I managed though, with some help of my colleagues, to finish a first version of the game in six months. Below are some screenshots of the game, or try the game yourself: Android, iPhone, Windows Phone, Windows App Store
The game is free-to-play, try it!